1. – Department Of Computer Science And Engineering, M.kumarasamy College Of Engg., Karur, Tamil Nadu.
| Received
05-Feb-2024 |
Accepted
- |
Published
05-Feb-2024 |
Abstract
This project introduces an augmented virtual world that enhances traditional book reading experiences with digital visual elements and auditory stimuli, revolutionizing how people comprehend and engage with information. In an era where researchers and students often grapple with the challenges of grasping complex theoretical concepts, the Virtual Book emerges as a dynamic solution, facilitating intuitive and comprehensive learning. Crafted through the integration of Python, Blender, and Unity software, this innovative tool empowers users to explore subjects visually, significantly reducing the cognitive stress associated with abstract theories.
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